Description

The editor hangs when disabling the current audio device that is in use if the editor is currently playing sound

Steps to Reproduce
  1. Download the attached project
  2. Open the project
  3. Play in editor (sound will be looping)
  4. Open windows audio manager (example image below)
  5. Disable the current audio device being used
  6. Enable Audio device being used

Result: The editor hangs and must be closed via task manager
Expected: The audio would not play while the device is disabled and would play again once the device is enabled again

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-49000 in the post.

0
Login to Vote

Fixed
ComponentUE - Audio
Affects Versions4.17.1
Target Fix4.18
Fix Commit3621087
Main Commit3624383
Release Commit3643070
CreatedAug 29, 2017
ResolvedAug 31, 2017
UpdatedApr 27, 2018