When a widget component uses the cylinder setting, the collision for the widget component is not in the expected location.
Result: The widget interaction component appears to hit the widget component as if its collision where flipped in the opposite direction
Expected: The widget interaction component would return a hit result when hitting the visible section of the widget component.
Head over to the existing Questions & Answers thread and let us know what's up.
42 |
Component | UE - Editor - UI Systems |
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Affects Versions | 4.17.1 |
Created | Sep 11, 2017 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |
5094 - Mosel3y |