On a Mac, when opening a custom character blueprint from a project that has been converted to 4.5 from a previous version of the engine, the engine immediately crashes.
1. On a Mac running OSX 10.9.4 Open a third person project in UE4.5
2. Import user's custom uasset
3. Double click to open custom "MyCharacter_BP" (character blueprint)
4. Engine immediately crashes.
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Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.5, 4.5.1 |
Target Fix | 0 |
Created | Nov 4, 2014 |
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Resolved | Oct 6, 2015 |
Updated | Apr 27, 2018 |