When the user tries to open a specific project where he had unsuccessfully tried to remove a custom actor component from an actor, the editor crashes.
Oddly, even a copy of the old project that's in 4.4 crashes on opening.
Crash Reporter: [Link Removed]
UE4Editor_CoreUObject! FReferenceFinder::HandleObjectReference() + 37 bytes garbagecollection.cpp:324
UE4Editor_CoreUObject! FSimpleObjectReferenceCollectorArchive::operator<<() + 36 bytes garbagecollection.h:463
UE4Editor_CoreUObject! UObjectProperty::SerializeItem() + 55 bytes propertyobject.cpp:23
UE4Editor_CoreUObject! UStruct::SerializeBin() + 237 bytes class.cpp:662
UE4Editor_CoreUObject! UObject::SerializeScriptProperties() + 426 bytes obj.cpp:892
UE4Editor_CoreUObject! FReferenceFinder::FindReferences() + 233 bytes garbagecollection.cpp:314
UE4Editor_UnrealEd! FRegenerationHelper::ForcedLoadMembers() + 117 bytes blueprinteditorutils.cpp:623
UE4Editor_UnrealEd! FBlueprintEditorUtils::RegenerateBlueprintClass() + 246 bytes blueprinteditorutils.cpp:1063
UE4Editor_CoreUObject! ULinkerLoad::RegenerateBlueprintClass() + 960 bytes blueprintsupport.cpp:124
UE4Editor_CoreUObject! ULinkerLoad::CreateExport() + 4605 bytes linkerload.cpp:3226
UE4Editor_CoreUObject! ULinkerLoad::LoadAllObjects() + 98 bytes linkerload.cpp:2518
UE4Editor_CoreUObject! LoadPackage() + 911 bytes uobjectglobals.cpp:831
Unable to reproduce in house.
Why does the REMOVE method of map container remove elements have memory leaks?
How do I set a material as a post-processing material?
How to delete some elements correctly when deleting an array loop?
How does TextureRenderTarget2D get TArray<uint8> type data?
UMG RichText not appear image when packaged
What is the difference between Camera and CineCamera?
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.5.1 |
Target Fix | 4.8 |
Created | Nov 4, 2014 |
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Resolved | Mar 6, 2015 |
Updated | Apr 27, 2018 |