When attempting to change the value of set text render color to a random value, the node will only register the maximum value in the range.

Steps to Reproduce

1. Open Editor (any Project)
2. Create Blueprint>Actor
3. Add Text Render Component to Components tab
4. In Event Graph, create the image attached to this report
5. Create event begin play>Enable Input set to player controller 0
6. Compile, save, close blueprint
7. Place a copy of the blueprint into level
8. Play in Editor.

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ComponentGameplay - Blueprint
Affects Versions4.5.1
CreatedNov 5, 2014
ResolvedNov 5, 2014
UpdatedApr 27, 2018