Stereo layer appears offset and scaled incorrectly when scaling a stereo layer.
Result: The darker part of the stereo layer does not appear to scale with the rest of the texture
Expected: The darker part of the stereo layer would scale to match the texture
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
I am not able to find world outliner how to enable it?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Installer 4.10 failed with error code R-1603
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-53616 in the post.
0 |
Component | UE - Platform - XR |
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Affects Versions | 4.17.2 |
Created | Dec 20, 2017 |
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Resolved | Jan 3, 2019 |
Updated | Sep 16, 2019 |
4362 - nymbl3d |