Cooking and packaging DLC in the Project Launcher fails due to possibly erroneous references to Engine content contained in the DLC.
REGRESSION:
No. The same behavior was observed in 4.17.2.
RESULT:
The cook process fails with several errors indicating that Engine or Game content ... is being referenced by DLC, and references several Engine Content uassets. See attached ProjectLauncher-DLC.log file (created in CL 3813964).
EXPECTED:
The cook process completes successfully.
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
I am not able to find world outliner how to enable it?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-53636 in the post.
9 |
Component | UE - Foundation - Core |
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Affects Versions | 4.17.2, 4.18.2, 4.20 |
Created | Dec 21, 2017 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |