-Upon leaving the radius/falloff distance of the sound and re-entering it when Override Attenuation is checked, the sound does not start to play again
Workaround: If cue is opened and Looping is checked then this does not occur and sound starts from beginning again upon entering the radius
Result: Audio does not play upon re-entering the sound's falloff distance or radius
Expected: Audio plays upon re-enter sounds falloff distance/radius
Head over to the existingAnswerHub thread and let us know what's up.