When importing an Alembic file into Unreal Engine an extra frame is added automatically to the frame range in the import settings
-abc file has been brought into Maya 2016 and exported again as an abc file then into Unreal
-zip file is original file from user
-File called TESTEST is an abc file that was brought into Maya 2016 re-exported as an abc file
Expected: Extra frame is not added when trying to import into Unreal Engine(frames stay 0-20)
Results: Extra frame is added when trying to import into Unreal Engine(frames are 0-21)
There's no existing public thread on this issue, so head over toAnswerHub just mention UE-53798 in the post.