When setting the foreground color through blueprints at run time for a combo box it does not appear to affect the the selected item text.
Result: The text is black even though Set members in Slate color was called for the foreground color of the combo box (in the example it was set to Red)
Expected: The text would have shown as red (This was the color that was chosen in the Set members in Slate Color node)
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
I am not able to find world outliner how to enable it?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
How can i modify the param name in EQS node
How to achieve HLSL Multiple Render Target in Material blueprints?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-56126 in the post.
2 |
Component | UE - Editor - UI Systems |
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Affects Versions | 4.17.2 |
Created | Mar 14, 2018 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |