Perspective and Orthographic views render differently. Ortho views use a tonemapper with no gamma.

Steps to Reproduce

1. Launch: UE4Editor.exe
2. Create a new 2D SideScroller template project
3. Drag a MyCharacter Blueprint into the level
4. Compare the Perspective Viewport to the Orthographic Front Viewport

The Ortho view is slightly blown out as compared to the Perspective view.

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Cannot Reproduce
ComponentUE - Graphics Features
Affects Versions4.5.14.7
CreatedNov 20, 2014
ResolvedJul 7, 2016
UpdatedJul 14, 2021