Perspective and Orthographic views render differently. Ortho views use a tonemapper with no gamma.
1. Launch: UE4Editor.exe
2. Create a new 2D SideScroller template project
3. Drag a MyCharacter Blueprint into the level
4. Compare the Perspective Viewport to the Orthographic Front Viewport
Results:
The Ortho view is slightly blown out as compared to the Perspective view.
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Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Graphics Features |
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Affects Versions | 4.5.1, 4.7 |
Created | Nov 20, 2014 |
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Resolved | Jul 7, 2016 |
Updated | Jul 14, 2021 |