Cascade Particles with Module Collision do not behave correctly (die) when colliding with plane in map QA-Effects example 1.2.
I've included a gif showing the issue Particles.gif[Image Removed]. The quality isn't the best, but you can see the particles do not "die" when they collide with the plane.
This issue does occur in Main, it is not a regression.
This issue does not occur on Windows (including a -opengl4 launch) or Mac.
Result: The particles do not "die" when they collide with the plane
Expected Result: The particles "die" when they collide with the plane
There's no existing public thread on this issue, so head over toAnswerHub just mention UE-57193 in the post.