Description

Cascade Particles with Module Collision do not behave correctly (die) when colliding with plane in map QA-Effects example 1.2.

I've included a gif showing the issue Particles.gif[Image Removed]. The quality isn't the best, but you can see the particles do not "die" when they collide with the plane.

This issue does occur in Main, it is not a regression.

This issue does not occur on Windows (including a -opengl4 launch) or Mac.

Steps to Reproduce
  1. Open QAGame in the editor
  2. Open the map QA-Effects
  3. PIE and walk to example 1.2
  4. Notice the falling particles

Result: The particles do not "die" when they collide with the plane
Expected Result: The particles "die" when they collide with the plane

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-57193 in the post.

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Backlogged
ComponentRendering - Cascade
Affects Versions4.204.22
Target Fix4.24
CreatedApr 3, 2018
UpdatedJul 12, 2019