Is changing the world to meters in the current 4.19 AR template project supposed to affect the world, or is world to meters only for VR projects currently? We have project where a client wants us to create an island at full scale(meaning extremely large... 5 kilometers in real scale to be exact) but also be able to scale it down to smaller scales for AR. The only caveat is that we cant scale the actual meshes or landscape themselves, we need them to stay the relative size that they are.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-57628 in the post.
1 |
Component | UE - Platform - XR |
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Target Fix | 4.20 |
Created | Apr 11, 2018 |
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Resolved | May 30, 2018 |
Updated | Sep 16, 2019 |