Licensee has 4 Services that aren't being initialized with their respective Tasks when they Plays in Editor. If the Behavior Tree is opened first, the warnings do not appear. All 4 of the Services have their Random Deviation set to 0 and setting it to a value that's not 0 will fix the warnings. However having a Random Deviation of 0 should not cause the Services to fail instantiation.

Steps to Reproduce
  1. Open attached project
  2. Load the map LVL and press Play

Result: Notice the warnings that are thrown in the Output Log

Expected: No warnings are thrown for the Behavior Tree

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-57850 in the post.

Login to Vote

Won't Fix
ComponentUE - AI
Affects Versions4.19.14.20
Target Fix4.20
CreatedApr 17, 2018
ResolvedApr 23, 2018
UpdatedApr 27, 2018