If you use an object to be spawned in one shot in another shot, re-opening the level will lose reference in that shot.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-58061 in the post.
5 |
Component | UE - Anim - Sequencer |
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Affects Versions | 4.19.1, 4.20 |
Created | Apr 23, 2018 |
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Resolved | Apr 7, 2021 |
Updated | Apr 7, 2021 |