Description

The Print String breakpoint is hit for the first element in the array. When resuming, the next breakpoint hit is on the Event Tick. The Print String breakpoint is never hit for the second of third element in the array but the array elements are displayed.

Steps to Reproduce
  1. Open attached project
  2. Open ReproActor
  3. Enable Breakpoints on Event Tick and the first Print String
  4. Play in Editor, click Resume, and watch the Output log

Results: The next breakpoint that's hit is on Event Tick. The Print String breakpoint was skipped for the rest of the elements in the array.

Expected: The breakpoint on Print String registers in the ForEachLoop for each element of the array before going back to Event Tick

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Fixed
ComponentUE - Gameplay - Blueprint
Affects Versions4.19.14.20
Target Fix4.20
Fix Commit4043396
Main Commit4058964
Release Commit4095966
CreatedApr 26, 2018
ResolvedMay 1, 2018
UpdatedJul 2, 2018