"motion controller component" visualization gets too big/small when world to meters scale changes.
The controllers should always look the same as they do in your hands, so we should scale the meshes to match your perception.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-58320 in the post.
|Component||UE - Platform - XR|
|Created||Apr 26, 2018|
|Resolved||Nov 3, 2020|
|Updated||Dec 8, 2020|