When a local binary build of the Engine is created on a Mac, the iPhonePackager is not copied over into the new local binary build. This prevents iOS certs and provisions from being imported into projects.
RESULT:
Note that iPhonePackager.exe is not present in the local binary build, which prevents certs and provisions from being imported for iOS projects.
EXPECTED:
The iPhonePackager.exe is copied over into the local binary build when it is being created.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-58493 in the post.