Steps to Reproduce
  1. Open QAGame in UE Editor
  2. Open the level A
    • Located at: _Content/Maps/Tools/Landscape/[Link Removed]
  3. From the Main Toolbar, select Modes > Mesh Paint
  4. Select the cube in the level
  5. Paint on the cube
  6. From the Main Toolbar, select Modes > Landscape
  7. From the ribbon beneath the Main Toolbar, select Manage > Move to Level
  8. In the bottom-right corner of the Viewport, select the Current Level dropdown
  9. Set the current Level to B
  10. In the viewport, select the Landscape Component beneath the cube
  11. With Splines active, select the control point above the Cube
  12. Translate the control point

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ComponentUE - LD & Modeling - Terrain - Landscape
Affects Versions4.19.1
Target Fix5.5
CreatedMay 11, 2018
UpdatedFeb 16, 2024