Steps to Reproduce
  1. Unzip the attached folder containing Dtasmith file, assets, and Steps.mp4
  2. Click Import Datasmith to load Material_Info.udatasmith
  3. In the Content Browser > Material, right-click on the material
  4. Verify that you have the Datasmith option
  5. In the Content Browser, Click Save all
  6. Close and reopen the Editor
  7. In the Content Browser > Material, right-click on the material

Expected Result :
You can find the Datasmith option while right-clicking on the material after reopening the Editor

Actual Result :

After reopening the Unreal editor, Datasmith Material option is not found unless you reimport the Datasmith scene from the Content Browser (Watch the attached video capture: Steps.mp4)

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Fixed
Fix Commit4355647
Main Commit4701720
Release Commit4405565
CreatedJun 8, 2018
ResolvedSep 10, 2018
UpdatedJan 10, 2019