When using CircleDOF with the old algorithm it will not properly blur objects close to the camera.
Working properly in 4.19 CL# 4033788
Found in 4.20 Preview 2 CL# 4121666 and 4.21 CL# 4131780
This is a regression.
The DOF will not cause the floor or an close objects to be properly out of focus
The floor will be out of focus like in 4.19
There's no existing public thread on this issue, so head over toAnswerHub just mention UE-60605 in the post.