The Default Value for a Timespan variable resets to 00:00:00.000 whenever its Blueprint is compiled.
1. Launch: UE4Editor.exe (any project)
2. Create a new Actor Blueprint
3. Create a new variable of type Timespan
4. Compile
5. Enter a Default Value of anything other than 00:00:00.000
6. Compile
Results:
The Default Value reverts to 00:00:00.000 whenever the BP is compiled.
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.5.1, 4.7 |
Fix Commit | 2374635 |
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Created | Nov 30, 2014 |
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Resolved | Dec 3, 2014 |
Updated | Apr 27, 2018 |