Description

The Default Value for a Timespan variable resets to 00:00:00.000 whenever its Blueprint is compiled.

Steps to Reproduce

1. Launch: UE4Editor.exe (any project)
2. Create a new Actor Blueprint
3. Create a new variable of type Timespan
4. Compile
5. Enter a Default Value of anything other than 00:00:00.000
6. Compile

Results:
The Default Value reverts to 00:00:00.000 whenever the BP is compiled.

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

0
Login to Vote

Fixed
ComponentUE - Gameplay - Blueprint
Affects Versions4.5.14.7
Fix Commit2374635
CreatedNov 30, 2014
ResolvedDec 3, 2014
UpdatedApr 27, 2018