Windows scaling appears to affect the HMD if the project is open on a screen with window scaling being used.
Result: The console is not visible and has appears slightly off screen near the bottom
Expected: The Console would appear in the middle of the screen
I am not able to find world outliner how to enable it?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Is the uobject class unable to overload the assignment function?
How to achieve HLSL Multiple Render Target in Material blueprints?
How can i modify the param name in EQS node
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-61310 in the post.
1 |
Component | UE - Platform - XR |
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Affects Versions | 4.19.2, 4.20, 4.21 |
Target Fix | 4.21 |
Created | Jun 29, 2018 |
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Resolved | Oct 3, 2018 |
Updated | Sep 16, 2019 |