The RunUAT command crashes while loading DDC when making an Installed Build.
RunUAT.bat BuildGraph -script=Engine/Build/InstalledEngineBuild.xml -target="Make Installed Build Win64" -set:WithPS4=false -set:WithSwitch=false-set:WithXboxOne=false -set:WithMac=false -set:WithIOS=false -set:WithTVOS=false -set:WithLumin=false -set:WithAndroid=true -set:WithLinux=true -set:WithHTML5=true
Result:
The RunUAT command crashes when making an Installed Build and generating DDC
ProcessResult.StdOut: LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000007 ProcessResult.StdOut: LogWindows: Error: ProcessResult.StdOut: LogWindows: Error: [Callstack] 0x000007fee2d54914 UE4Editor-CoreUObject.dll!GetObjectsWithOuter() [d:\gitengine\unrealengine-4.20-4173640\engine\source\runtime\coreuobject\private\uobject\uobjecthash.cpp:673] ProcessResult.StdOut: LogWindows: Error: [Callstack] 0x000007fed6a86113 UE4Editor-UnrealEd.dll!UDerivedDataCacheCommandlet::Main() [d:\gitengine\unrealengine-4.20-4173640\engine\source\editor\unrealed\private\commandlets\deriveddatacachecommandlet.cpp:263] ProcessResult.StdOut: LogWindows: Error: [Callstack] 0x000000013fb5e7b4 UE4Editor-Cmd.exe!FEngineLoop::PreInit() [d:\gitengine\unrealengine-4.20-4173640\engine\source\runtime\launch\private\launchengineloop.cpp:2316] ProcessResult.StdOut: LogWindows: Error: [Callstack] 0x000000013fb568da UE4Editor-Cmd.exe!GuardedMain() [d:\gitengine\unrealengine-4.20-4173640\engine\source\runtime\launch\private\launch.cpp:127] ProcessResult.StdOut: LogWindows: Error: [Callstack] 0x000000013fb56b1a UE4Editor-Cmd.exe!GuardedMainWrapper() [d:\gitengine\unrealengine-4.20-4173640\engine\source\runtime\launch\private\windows\launchwindows.cpp:144] ProcessResult.StdOut: LogWindows: Error: [Callstack] 0x000000013fb63eb7 UE4Editor-Cmd.exe!WinMain() [d:\gitengine\unrealengine-4.20-4173640\engine\source\runtime\launch\private\windows\launchwindows.cpp:223] ProcessResult.StdOut: LogWindows: Error: [Callstack] 0x000000013fb64d4b UE4Editor-Cmd.exe!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:253] ProcessResult.StdOut: LogWindows: Error: [Callstack] 0x0000000077a059cd kernel32.dll!UnknownFunction [] ProcessResult.StdOut: LogWindows: Error: [Callstack] 0x0000000077c6383d ntdll.dll!UnknownFunction []
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-61372 in the post.
0 |
Component | UE - Foundation - Core |
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Affects Versions | 4.20 |
Target Fix | 4.20 |
Created | Jul 2, 2018 |
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Resolved | Jul 10, 2018 |
Updated | Jul 12, 2018 |