Description

The Editor does not support undo after making changes Inline edit properties.

 

Working in 4.18.3

Broken in 4.19.2

 

 

Tested in 4.18.3(3832480), 4.19.2(CL - 4033788), 4.20(CL - 4181430) , 4.21(CL - 4179850)

Steps to Reproduce
  1. Open a Blank Blueprint project
  2. Make an Actor blueprint named TestActor_BP
  3. Add a spline component to the TestActor_BP
  4. Find the LoopPosition property on the spline component and tick/untick the checkbox to the left of it
  5. Hit Undo or Ctrl + Z

Expected: The checkbox for LoopPosition reverts back to its previous state

Result: The Editor undoes the last changes to the component as a whole

 

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-61432 in the post.

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Fixed
ComponentTools
Affects Versions4.19.24.204.21
Target Fix4.21
Fix Commit4446451
Main Commit4450599
Release Commit4446451
CreatedJul 3, 2018
ResolvedOct 11, 2018
UpdatedFeb 4, 2019