Developer Notes

7/9 Update: This isn't expected to work; Android media does not work like this. You have to set the native volume on the player since it doesn't go through the mixer.

Description

Media Sound Component, Sound Class Volume not applied on Android.

Tested with Galaxy S5
4.19.2 CL 4033788 4.20p5 4173640 4.21 CL 4179794 - Packaging error on android

Steps to Reproduce

Sample project attached

1. Create a media player and attach media sound to plane https://docs.unrealengine.com/en-us/Engine/MediaFramework/HowTo/FileMediaSource
2. Select MediaSound Component
3. Create and assign a new Sound Class
4. Set Volume to 0
5. Launch on android

Result: Volume is set(muted) on PC, but not on android.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-61545 in the post.

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Won't Fix
ComponentUE - Platform - Mobile
Affects Versions4.19.24.20
CreatedJul 6, 2018
ResolvedMay 30, 2019
UpdatedSep 16, 2019