Changes made to array containers in the parent Instanced Subobject Blueprint does not affect the child.
Working in 4.18.3
Broken in 4.19.2
Tested in 4.18.3(CL - 3832480), 4.19 (CL - 4033788), 4.20 (CL - 4189817), 4.21 (CL - 4188563)
Expected: The child Blueprint inherits the changes made to the parent Blueprint
Result: The child Blueprint does not inherit the change
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-61563 in the post.
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Component | UE - Gameplay - Blueprint Editor |
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Affects Versions | 4.19.2 |
Target Fix | 4.20 |
Created | Jul 6, 2018 |
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Resolved | Jul 10, 2018 |
Updated | Jul 11, 2018 |