Various settings within the Editor Preferences window get saved within the project instead of the Editor. If someone were to heavily modify their Editor Preferences they would have to set it up again with each project they work on.
This issue was reported and tested in 4.20 (CL-4212847) and reproduced in 4.19.2 (CL-4033788) and Main 4.21 (CL-4221482)
Results: Invert Middle Mouse Pan and Graph Editors spline options changes are not propagated into a new project despite changing them in Editor Preferences and clicking "Set as Default"
Expected: Invert Middle Mouse Pan, Spline, and pretty much any options found in Editor Preferences is saved globally within the Editor, regardless of the project.
I am not able to find world outliner how to enable it?
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When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-62044 in the post.
9 |
Created | Jul 23, 2018 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |
4898 - projectgheist |