"Load Stream Level" can be called in the Event Graph of any Blueprint but it can't be called in a Blueprint Function or Function Library.
This was reported in and tested in 4.19 (CL-4033788) and reproduced in 4.20 (CL-4212847) and Main 4.21 (CL-4234136)
Results: Can't choose "Load Stream Level"
Expected: To be able to use "Load Stream Level" in a Blueprint Function
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-62220 in the post.
4 |
Component | UE - Gameplay |
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Affects Versions | 4.19.2, 4.20, 4.21 |
Created | Jul 27, 2018 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |