Description

"Load Stream Level" can be called in the Event Graph of any Blueprint but it can't be called in a Blueprint Function or Function Library.

This was reported in and tested in 4.19 (CL-4033788) and reproduced in 4.20 (CL-4212847) and Main 4.21 (CL-4234136)

Steps to Reproduce
  1. Open the UE4 Editor and create any project
  2. Open the Level Blueprint
  3. Create a function and try to add "Load Stream Level" to it

Results: Can't choose "Load Stream Level"

Expected: To be able to use "Load Stream Level" in a Blueprint Function

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Won't Fix
ComponentUE - Gameplay
Affects Versions4.19.24.204.21
CreatedJul 27, 2018
ResolvedAug 18, 2021
UpdatedAug 18, 2021
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