After ~30 minutes, a scene with 3D UMG widgets will hiccup, briefly showing the steamVR background
Attached Example project from User VRDropedFrame (4.19) + Example project I created AJ_VRWidgetPerf (4.18)
prerequisite: Acquire Vive or Vive Pro
1. Add 3D Widget components to pawn or scene
2. Play in Viewport Preview or Packaged project
3. Let it run for ~30min+
Result: Steam compositor will hiccup every 10 to 30 seconds (Lighthouses momentarily visible for a split second)
I am not able to find world outliner how to enable it?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
How can i modify the param name in EQS node
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-62309 in the post.
1 |
Component | UE - Platform - XR |
---|---|
Affects Versions | 4.19.2 |
Created | Jul 30, 2018 |
---|---|
Resolved | Jan 27, 2021 |
Updated | Jan 27, 2021 |