Description

Cascade beam emitter lifetime module is broken. 

Working as expected in 4.19 CL# 4033788

Found in 4.20 CL# 4233996, 4.20 CL# 4247867

This is a regression.

Steps to Reproduce
  1. Open the editor
  2. Create a new particle system
  3. Set the TypeData to Beam Data
  4. In the Beam Data module set the "Beam Method" to "Distance"
  5. Place the emitter in the level

Results:
The beam particle will stay there infinitely 

Expected:
The beam particle would die and respawn based off the lifetime module

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-62477 in the post.

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Fixed
ComponentRendering - Cascade
Affects Versions4.204.21
Target Fix4.21
Fix Commit4473640
Main Commit4551290
Release Commit4473640
CreatedAug 3, 2018
ResolvedOct 16, 2018
UpdatedSep 6, 2020
Pull Requests
4983 - primalgs