The Hierarchical Instanced Static Mesh Component doesn't update instance transforms in Standalone window and in Packaged game.

Working as expected in 4.19 CL# 4033788

Found in 4.21 CL# 4233996 and 4.21 CL# 4258917

This is a regression.

Steps to Reproduce
  1. Open attached project
  2. Play in editor
  3. Stop playing in editor
  4. Play in standalone 

The instanced static mesh will not update in standalone or packaged game

The instanced mesh would update as it does in PIE

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Cannot Reproduce
ComponentTools - Foliage
Affects Versions4.204.21
Target Fix4.21
CreatedAug 4, 2018
ResolvedOct 16, 2018
UpdatedOct 16, 2018