Directional light is not casting shadows past a certain point in large worlds on all actors/grass. In 4.19 CL# 4033788 shadows show up but not until the camera is very close to the object.
4.19 Project: [Link Removed]
Found in 4.20 CL# 4302132 and 4.21
This is a regression.
Results:
Cube4 will have a shadow and Cube2 will not
Expected:
Both would cast a shadow regardless of the distance
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-63715 in the post.
14 |
Component | UE - Graphics Features |
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Affects Versions | 4.20, 4.21 |
Fix Commit | 4445657 |
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Main Commit | 4470579 |
Created | Sep 5, 2018 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |