External textures cannot be directly assigned as a brush texture; you need to assign a material that samples from an external texture instead since it generates special shader code to access it.
This should not work; you need to create a slate material that uses a media texture and assign the material instead.
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
UE-81742 DXGI_ERROR_INVALID_CALL
Delay nodes occasionally don't fire the "Completed" output in a nativized build
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Installer 4.10 failed with error code R-1603
An error occurred while trying to generate project files !?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-63861 in the post.
0 |
Component | UE - Editor - UI Systems - Slate |
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Affects Versions | 4.20 |
Target Fix | 4.21 |
Created | Sep 7, 2018 |
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Resolved | Sep 11, 2018 |
Updated | Jan 4, 2019 |