Description

Add support for 16-bit per component format for POSITION in vertex buffers as an option.

Half-precision is already supported for UVs and TANGENTS on a per model basis, and was hoping that this would eventually be supported for POSITIONS too. Are there any plans for this in the future?

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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-63880 in the post.

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Won't Fix
ComponentUE - Graphics Features
Affects Versions4.204.21
CreatedSep 7, 2018
ResolvedAug 18, 2021
UpdatedAug 18, 2021