Changing the variable type of an Event Dispatcher in the Blueprint editor results in an impossible to compile situation. The BP must be then recreated due to being unable to remove the unattached event dispatcher.
Result: A warning appears when attempting to compile that persists even after deleting the Event Dispatcher
Expected: The warning should be removed when the Event Dispatcher is completely removed from the Blueprint or Event Dispatchers should not be able to have their variable type changed.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-63904 in the post.
0 |
Component | UE - Gameplay - Blueprint |
---|---|
Affects Versions | 4.20, 4.21 |
Created | Sep 10, 2018 |
---|---|
Resolved | Sep 10, 2018 |
Updated | Sep 10, 2018 |