Description

Replicated components do not have a "replicated" icon on their reference node, similar to how replicated variables do.

Steps to Reproduce
  1. Open QAGame in editor.
  2. Create and open a blueprint actor.
  3. Add static mesh component.
  4. In the details panel, set Component Replicates to True.
  5. Compile.
  6. Drag a reference to the component in the Event Graph.

RESULT

Ref node doesn't have the "replicated" corner icon.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-64727 in the post.

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Won't Fix
ComponentUE - Gameplay - Blueprint Editor
Affects Versions4.21
CreatedOct 3, 2018
ResolvedAug 18, 2021
UpdatedNov 15, 2021
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