Create a shader similar to the ar_passthrough_material screen shot.
Backgorund shown in objects using the shader should align with the actual passthrough background
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-64750 in the post.
| 15 |
| Component | UE - Platform - XR |
|---|---|
| Target Fix | 4.23 |
| Created | Oct 3, 2018 |
|---|---|
| Resolved | Apr 19, 2019 |
| Updated | Jul 15, 2019 |