Incorrect values are loaded for the Collision Enabled property of attached ActorComponent Blueprints.
This is a regression from 4.18 where this did not occur.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-65003 in the post.
1 |
Component | UE - Simulation - Physics |
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Affects Versions | 4.20 |
Created | Oct 9, 2018 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |