A child scene component does not appear to rotate in the viewport but will appear rotated in the Blueprint Editor.
Results: The rotation is applied in the Blueprint window but not in the Viewport
Expected: The rotation to be applied in both the Viewport
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-65230 in the post.
| 10 |
| Component | UE - Gameplay - Blueprint |
|---|---|
| Affects Versions | 4.20, 4.21, 4.22 |
| Created | Oct 15, 2018 |
|---|---|
| Resolved | Aug 18, 2021 |
| Updated | Aug 18, 2021 |