Description

LDR does not appear to be preserved when using media textures in widgets. 

Steps to Reproduce
  1. Create a widget with an image that uses a media texture as its brush
  2. Create and add widget to the viewport
  3. Enable HDR

RESULT:
The video appears over exposed no matter what HDR settings are used.

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-65670 in the post.

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Backlogged
ComponentMedia Framework
Affects Versions4.21
CreatedOct 23, 2018
UpdatedNov 4, 2019