Description

Skeletal Mesh Ref Skeleton can be built before Skeleton has finished loading, meaning it misses Virtual Bones. Need to force Skeleton to finish loading before building ref skeleton (Like animation assets) 

Steps to Reproduce

Timing dependent on loading, not sure how to reproduce. 

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-66234 in the post.

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Fixed
ComponentOLD - Anim
Target Fix4.23
Fix Commit7437614
Main Commit7448180
Release Commit7437614
CreatedNov 7, 2018
ResolvedJul 19, 2019
UpdatedFeb 12, 2020
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