When you edit the parameters of a material function that is within a material layer from the material instance, the material instance does not update.
Found in 4.20 CL# 4369336, 4.21 CL# 4541578, and 4.22 CL# 4573698
Results:
The thumbnail will update with the changes however the material preview will stay red. This is the case even when applied to a mesh.
Expected:
The material would update with the changes made to the parameter.
Current workaround:
You can get this to work by changing the parameter in the Material Function to a Vector3 input, then using a vector parameter in the material layer. (See attached images)
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-66800 in the post.
50 |
Component | UE - Rendering Architecture - Materials |
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Affects Versions | 4.20, 4.21, 4.22 |
Created | Nov 21, 2018 |
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Resolved | Aug 18, 2021 |
Updated | Nov 2, 2021 |