Description

Attempting to package for iOS using Remote Build on Windows results in a failure if the project contains a plugin that uses "PublicAdditionalShadowFiles" in its Build.cs file. Log from the packaging attempt is attached.

Regression?: Yes
This does not occur in 4.20

Steps to Reproduce
  1. Download the attached project on a Windows PC
  2. Open the project
  3. In Project Settings > Platforms > iOS, set up your Remote Build settings for iOS
  4. Package the project for iOS
    Result: The packaging attempt fails
    Expected: The packaging attempt succeeds

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-67666 in the post.

0
Login to Vote

By Design
ComponentDevTools - Plugins
Affects Versions4.214.22
CreatedDec 17, 2018
ResolvedDec 18, 2018
UpdatedSep 16, 2019