Description

Niagara Component is considered for GetActorBounds With "Only Colliding Components" Enabled.

Found in 4.20 CL# 4369336, 4.21 CL# 4613538, 4.22 CL# 4666322

Steps to Reproduce
  1. Open the Editor
  2. Enable the Niagara plugin and restart the editor
  3. Create a Niagara system from one of the templates
  4. Create an actor
  5. Add a Static mesh component and Niagara Component
  6. Set the Static mesh to a Cube and Niagara system to the template created
  7. Setup the event graph like the example image attached

Steps with attached project:

  1. Open attached project
  2. Open "TestMap" 
  3. Play in editor

Results:
The niagara component will be included with the bounding box even with "Only Coliding Components" set to true

Expected:
Only the mesh would be included. 

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-67882 in the post.

0
Login to Vote

Won't Fix
ComponentUE - Niagara
Affects Versions4.204.214.22
CreatedDec 27, 2018
ResolvedAug 17, 2021
UpdatedAug 17, 2021