Description

Any environment with volumetric fog enabled will have a light leak which appears through objects. 

Found in 4.20 CL# 4369336, 4.21 CL# 4613538, 4.22 CL# 4666322

Steps to Reproduce
  1. Open the attached project
  2. Look at the left wall of the map

Results:
The volumetric fog affected by the point light on the other side leaks through the wall.

Expected:
No light leaks would appear through the wall.

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-67902 in the post.

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ComponentRendering
Affects Versions4.204.214.22
CreatedDec 31, 2018
UpdatedJan 2, 2019