Description

When using "World Position" and "Pixel Normal" nodes together. it causes artifacts in the material. In 4.19 CL# 4033788 this did not occur with the same material setup.

Found in 4.20 CL# 4369336, 4.21 CL# 4613538, 4.22 CL# 4670176

Steps to Reproduce
  1. Open the editor
  2. Create a material like the attached image
  3. Select the cube preview mesh

Results:
Artifacts appear across the mesh

Expected:
Artifacts would not appear 

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-67936 in the post.

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By Design
ComponentRendering
Affects Versions4.204.214.22
Target Fix4.21.2
CreatedJan 2, 2019
ResolvedFeb 14, 2019
UpdatedApr 4, 2019