When using "World Position" and "Pixel Normal" nodes together. it causes artifacts in the material. In 4.19 CL# 4033788 this did not occur with the same material setup.
Found in 4.20 CL# 4369336, 4.21 CL# 4613538, 4.22 CL# 4670176
Results:
Artifacts appear across the mesh
Expected:
Artifacts would not appear
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-67936 in the post.
| 5 |
| Component | UE - Graphics Features |
|---|---|
| Affects Versions | 4.20, 4.21, 4.22 |
| Target Fix | 4.21.2 |
| Created | Jan 2, 2019 |
|---|---|
| Resolved | Feb 14, 2019 |
| Updated | Apr 4, 2019 |