Description

A user has reported that the Splash screen for Mobile games does not last as long as it did in previous versions, resulting a longer black screen before the initial map loads.

Regression?: Yes
This did not occur in 4.20

Steps to Reproduce
  1. Create a blank Blueprint project in 4.20 (for comparison)
  2. Save the default map as "NewMap" and set it as the Game Default Map in the Project Settings > Maps & Modes
  3. Package the project for Android or iOS and install/launch it on the device.
  4. Note that the splash screen appears for a few seconds and the subsequent black screen before the map appears is ~1 second long
  5. Convert the project to 4.21
  6. Repeat step 3 (package/install/launch)
    Result: The splash screen disappears after a second and the black screen stays for about 4-5 seconds before the map appears.
    Expected: The splash screen/black screen have the same length as they did in previous versions.

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-68082 in the post.

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Duplicate
ComponentPlatform - Mobile
Affects Versions4.21
CreatedJan 7, 2019
ResolvedFeb 20, 2019
UpdatedMar 1, 2019