Description

Piloting and "Un-piloting" a camera Actor in viewport pane causes other viewport panes to reset its view orientation upon "Un-piloting" of Camera Actor.

Steps to Reproduce

Project has been attached for easier replication/reproduction.

  1. Open the attached project, The default map "BugReproMap" should be within view.
  2. Set Layout to Two Panes (click the viewport toolbar arrow -> Layouts menu)
  3. Set all panes to Perspective view.
  4. In second pane, change the orientation of the camera. (just hold right mouse button and move your mouse so that the camera is no longer directly at a 45 degree angle)
  5. In the first pane pilot the "Camera 1" actor (by clicking Perspective -> Camera 1)
  6. Click the un-pilot button near the newly displayed "[Pilot Active - Camera 1]".

Result: The second pane viewport camera resets it orientation after unpiloting camera actor in pane 1.

Expected: The second pane viewport camera stays within its original orientation.

Have Comments or More Details?

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Won't Fix
ComponentTools
Affects Versions4.204.214.22
CreatedJan 8, 2019
ResolvedAug 27, 2021
UpdatedAug 27, 2021