When the Editor grid is enabled, it draws over the wireframe objects. This is especially clear in orthographic views where the grid completely obscures wireframe lines aligned to the grid placement.
Working as expected in 4.20 CL# 4369336
Found in 4.21 CL# 4613538 and 4.22 CL# 4695797
Results:
When the grid is enabled, it draws over the wireframe objects. The grid completely obscures wireframe lines aligned to the grid placement. The wireframe also lacks any anti-aliasing.
Expected:
The wireframe objects would not be obscured by the editor grid
How does TextureRenderTarget2D get TArray<uint8> type data?
Why does the REMOVE method of map container remove elements have memory leaks?
How do I set a material as a post-processing material?
UMG RichText not appear image when packaged
How to delete some elements correctly when deleting an array loop?
What is the difference between Camera and CineCamera?
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
How does TArray loop correctly remove elements in blueprints?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-68279 in the post.
0 |
Component | UE - Graphics Features |
---|---|
Affects Versions | 4.21, 4.22 |
Target Fix | 4.23 |
Created | Jan 10, 2019 |
---|---|
Resolved | Jan 18, 2019 |
Updated | Jul 25, 2019 |